worldGetRandom
worldGetRandom()
Description
This function returns a value between 0.0 and 1.0. It is required for multiplayer matches to ensure, that all players recieve the same random number. Whithout using this function the game would crash.
Parameters
| Name | Type | Description |
|---|---|---|
| None | - | - |
Returns
| Type | Description |
|---|---|
| Float | Random number between 0.0 and 1.0 |